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| Tweet Topic Started: Feb 13 2005, 07:37 PM (1,711 Views) | |
| Ben | Feb 17 2005, 05:08 PM Post #31 |
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Quantum-locked when observed.
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C++ For Dummies is an excellent book. It completely helped me figure out the whole concept of OOP, and is very useful.
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| SmartSquid399-ZNS | Feb 17 2005, 10:23 PM Post #32 |
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$squid->owns($you);
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Okay but what's the easiest language to start out with? I'm 13 in case anyone needs to know. |
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| korn_mosher_4life-ZNS | Feb 17 2005, 11:13 PM Post #33 |
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the korn mosher 4life
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try java as well...I've found it to be very easy and it's based off C++ pretty much the same thing. try java.sun.com Age Doesn't matter when it comes to just about anything with computers. I know guys that are 10 and 11 and they already program in php and VB. I say the earlier you start learning the better. You will have a better chance finding a job (if you plan to go into that kind of field) |
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| SmartSquid399-ZNS | Feb 18 2005, 12:37 AM Post #34 |
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$squid->owns($you);
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OK, thanx! |
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| Das | Feb 18 2005, 01:23 AM Post #35 |
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Smells of rich mahogany
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Thank you I will check that out.
I got that one
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| EvilSteve | Feb 18 2005, 04:05 AM Post #36 |
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Hey Das Ein, There's a decent C++ tutorial here: http://www.cplusplus.com/doc/tutorial/ There's a good online book on using C++ and SDL to make games here: http://pil.pl/~mariuszj/rozne/plg-second-printing-update.pdf If you're interested in using Visual Basic and DirectX, there are some good tutorials here: http://216.5.163.53/DirectX4VB/TUT_DX8Start.asp And the GameDev forums are always a good place to ask game programming related questions: http://www.gamedev.net/ Good luck! ![]() |
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| Deleted User | Feb 18 2005, 09:10 AM Post #37 |
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if your looking into 2d/3d programming, try downloading and playing around with the OLD unreal engine. its free under the GNU and has a fairly easy to learn but rather intuitive scripting code. C++ is kinda hard for graphic libraries if ur new to it, VB is the devil....toooooo many .ocx and .dll files to remember. Java is actualy rather easy to learn since its a mod'ed version of C++ and is easier for web uploads. if u wanna play around with something that is graphical, but doesnt involve too much coding. check out GtRPG. its a free MMORPG 2d game creator, that i was lead mapper for awhile. easy to learn, its written in delphi and is an easy to learn sctripting code. search for it on google.com |
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| Das | Feb 18 2005, 11:38 AM Post #38 |
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Smells of rich mahogany
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What do game engines do? I don't want an answer like 'they power the game'. What do they do for the programing aspect of things? |
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| dirty-devil | Feb 18 2005, 01:35 PM Post #39 |
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the power of christ compelles you !!!
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i disagree, maybe the language is basic cause there arent much options. it doesent mean just becuase its called basic then it is basic and easy. |
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| bkbballer16 | Feb 18 2005, 05:17 PM Post #40 |
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Im 15 in case u guys want to know |
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| Das | Feb 22 2005, 12:23 AM Post #41 |
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Smells of rich mahogany
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I know Darkbasic, it is easy. I have a freind that knows basic, it is easy. What do game engines do? What do they do for the programing aspect of things? |
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| EvilSteve | Feb 22 2005, 05:01 PM Post #42 |
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*hopes this definition does it justice :unsure:* A game engine is the programming of the game, without the content of the game. It is the exe without the maps, graphics, music, sounds, and storyline. If you use an already programmed game engine, it handles most of the bits and bytes for you and lets you be less of a game programmer and more of a game designer. For the sake of comparison, one might argue that DarkBasic includes elements of a game engine, and Visual Basic does not, because DarkBasic comes with already written programming and functionality to handle some game programming tasks for you, and Visual Basic is more of a general purpose programming language. |
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| kingy | Feb 22 2005, 06:23 PM Post #43 |
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1 in 10 people understands binary, the other 1 doesn't
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yeah it does that link working for other people? |
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| Deleted User | Feb 22 2005, 06:33 PM Post #44 |
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u know the game Counter Strike? CS is actually a entire game mod written off of the half-life engine. its basicly godly amounts of scripting editing and a few graphic updates to make it a completely new game. |
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| EvilSteve | Feb 22 2005, 08:35 PM Post #45 |
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Sorry, the site I linked to seems to be down... :/ It looks like other people have mirrored the book, try one of these links: http://pil.pl/~mariuszj/rozne/plg-second-printing-update.pdf http://kvik.sh.cvut.cz/~fidlej/prolinux/pl...ting-update.pdf |
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9:10 PM Jul 10
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It completely helped me figure out the whole concept of OOP, and is very useful.





![]](../../../../0/1/0/p601690/pipright.png)


9:10 PM Jul 10