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| Tweet Topic Started: Feb 13 2005, 07:37 PM (1,709 Views) | |
| Das | Feb 22 2005, 09:24 PM Post #46 |
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Smells of rich mahogany
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So all (in short) a game engine is is that the people gave you all the coding, and you just modify the images and mabey the code to mod the game to your wants? |
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| EvilSteve | Feb 23 2005, 03:29 AM Post #47 |
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Yeah, basically. If you use a prebuilt game engine to make a game, you might still be required to do some programming depending on how drastically you want to mod the game. Many game engines have some sort of "scripting system" built into them, which allows you to program, or script, your own changes into the game in a more abstract, or higher level, way. Hope this helps... |
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| Das | Feb 23 2005, 11:14 AM Post #48 |
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Smells of rich mahogany
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Wow thanks alot that really helped. I am not being sarcastic thanks for all the help. |
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| Deleted User | Feb 24 2005, 06:39 PM Post #49 |
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a good starting point not involving too much knowledge would be GtRPG. its for making free 2d MMORPG's. its easy and effective. also i used to work on it and anyone can figure it out.' otherwise im out of ideas |
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| catfriedrice-ZNS | Feb 24 2005, 06:59 PM Post #50 |
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I'm catfriedrice, and I approve this message
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I, for one, learned Java so that I could make games. Do you want to play one? I've got one on a website you can test and critique. Of course, I'm still in the basic stages, but I'll get there The site is Here but I can't get it to work in anything but Internet Explorer Unless you have This installed on your computer, you won't be able to play. |
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| victorroemer | Feb 27 2005, 11:55 PM Post #51 |
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i would recomend C++. I used it when i made my game and it seemed preaty easy to learn. but i had a lot of free time to learn since i was still in middle school. try using a for dummies book to get you started then go to an intermediate and so on. |
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| Ben | Feb 28 2005, 01:20 AM Post #52 |
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Quantum-locked when observed.
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Does anyone know of any online tutorials specifically demoted to making text-based games in C++? I've got lots of programming sites, but none walk me through the basics of creating a text-based game . . . :/ |
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| Das | Feb 28 2005, 01:22 AM Post #53 |
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Smells of rich mahogany
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I found this it is a basic tutorial but it might help :/ |
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| victorroemer | Feb 28 2005, 05:44 PM Post #54 |
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you should try to learn the basics of c++ before you try applying it to game creation. |
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| Ben | Feb 28 2005, 08:25 PM Post #55 |
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Quantum-locked when observed.
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I already know the basics of C++. I can create simple programs that allow users to input text and then it spits out more text. I know how to handle loops, and have a pretty good handle on OOP (still trying to grasp it completely). I think I'm ready to at least take a crack at a text-based game, even if it is insanely simple.
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| ABeakyboy | Mar 1 2005, 08:35 AM Post #56 |
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Computer wiz and freak
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I created some functions using windows APIs that let you modify individual characters on the screen. (Cout only lets you write more stuff, not change stuff already printed) Anyways, these functions work fine, but the accompanying character input ones fail for some reason. I have to fix them some time. Anyways, what im getting to is, that its going to be very hard to make a playable game without being able to modify individual characters. If you are using a 16-bit compiler, you could try writing DIRECTLY to the screen's character memory, if 32-bit, you cant do that, so you'd have to look up the windows APIs to modify individual characters, like I did. If you've got another way to do this (or even an Idea in which you wouldnt need to modify characters directly) tell me. Oh ya, if you want to see my sort comparison program that demonstrates the functions I was talking about, go here: http://awebs.dyndns.org/sortcompare.exe Uh ya that link will only work when my laptop is on tho, sry. (im using it as a file server) Edit: I just put the routines I created in the file server folder of my computer, you can get the files at: http://awebs.dyndns.org/basicIO.txt http://awebs.dyndns.org/basicIO.h Uh those files were tested in Dev c++ so they may not work in other compilers. There are probably small errors somewhere, but most of the functions work (i think) Good luck with your game programming. |
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| kingy | Mar 1 2005, 12:12 PM Post #57 |
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1 in 10 people understands binary, the other 1 doesn't
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program shuts itself down straight away on my pc, will an illigal operation (Win98SE) |
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| ABeakyboy | Mar 1 2005, 12:31 PM Post #58 |
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Computer wiz and freak
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You're absolutely right, i just tried it on my win98se computer. Hmm works fine on XP. Ill give it some thought, maybe I used an API that does not work in 98. Edit: It has somthing to do with the screen output functions I was trying to demonstrate. There is probably a limit to the APIs im using for the older OSs, I'll work on it sometime and post if I get the thing to work. |
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| eXo.dus | Mar 3 2005, 06:37 AM Post #59 |
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I'd have to agree with webworldx. You should learn VB. It can be used for video game making purposes, plus, if you ever want a job in programming, you'll find one that pays more for VB coders. |
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| Dynasty | Mar 3 2005, 10:47 AM Post #60 |
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Its very hard to learn though
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